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− | + | [[File:Icon_Skills.png|frame|Skills icon, as seen in the game menu.]]__NOTOC__[[Euro Truck Simulator 2]] and [[American Truck Simulator]] features an [[Experience point|experience point]] (XP) and [[Levels|leveling]] system, which allows your character to develop and improve '''skills''' as you progress through the game, by complete deliveries, in order to unlock new abilities and [[Cargo types|cargoes]]. |
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+ | Most of the skills allow you to unlock more lucrative job offers. |
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− | + | You can spend a new skill point after the player reaches a new [[Levels|level]]. The skills you can gain and improve are listed below. |
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− | : ADR is training where you can carry dangerous goods. It is divided into 6 classes. In 3 out of the six classes (Gases, Flammable Solids and Toxic) there are subclasses which require one skill point. The classes are: |
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+ | '''ADR''' allows you to carry dangerous goods. |
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+ | The skill is divided into 6 classes and 3 of them consists of subclasses. They are all unlocked at once by obtaining the global class. |
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− | + | [[File:Skill_ADR.png|center]] |
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+ | The classes don't have to be unlocked in any order! |
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− | : Class 2:- Gases :- Hydrogen and flammable gases. |
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− | : Class 3 :- Flammable Liquids :- Petrol, diesel or kerosene. |
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+ | ► '''Class 2 - Gases [[File:Adr 2.png]]''': |
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− | : Class 4: Flammable Solids :- Matches or anything that is easy to light |
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− | : Class 4:2 :- Anything combustible :- White Phosphorus. |
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+ | * Class 2.2: Non-flammable gases, including cryogenic gases and liquids, such as nitrogen or neon. |
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+ | ► '''Class 3 - Flammable liquids [[File:Adr 3.png]]''': Include very common, but also very dangerous fuels, such as gasoline, diesel, or kerosene. |
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− | : Class 6: Toxic and Infectious Hazards :- Pesticides |
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− | : Class 6:2 BioHazrd Items :- Used needles, Virus Cultures |
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+ | ► '''Class 4 - Flammable solids [[File:Adr 4.png]]''': |
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− | : Class 8: Corrosive Substances : Hydrochloric Acid, Sodium Hydroxide and Sulphuric Acid. |
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+ | * Class 4.1: Flammable solids, easily ignited nitrocellulose, magnesium, or safety matches, among others. |
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+ | * Class 4.2: Spontaneously combustible aluminium alkyls or white phosphorus. |
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+ | ► '''Class 6 - Toxic and infectious substances [[File:Adr 6.png]]''': |
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+ | * Class 6.1: Poisons, substances harmful to human health, for instance, potassium cyanide, mercuric chloride, or pesticides. |
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+ | * Class 6.2: Biohazard - infectious materials, virus cultures, used needles, etc. |
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+ | ► '''Class 8 - Corrosive substances [[File:Adr 8.png]]''': Substances that can dissolve organic tissue or severely corrode certain metals. As examples could be named such as there are sulfuric acid, hydrochloric acid, potassium hydroxide or sodium hydroxide. |
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+ | [[File:Skill Long Distance.png|center]] |
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− | : A great skill to have as it increases the range of your missions, which in turn allow you to get more profitable missions (as you are paid by the distance) furthermore it grants you additional rewards the further the drive is and rewards bonus experience as well. |
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− | * Aumenta límite de entrega a 350 kilometros (217mi) |
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− | * +5% reward for deliveries over 250km (155mi) |
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− | * +25% XP bonus for deliveries over 250km (155mi) |
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+ | Longer distances grant the player a wider choice of [[Job Market|missions]], as well as additional compensation and experience that increases with job distance. |
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− | *Increases delivery limit to 550km (341mi) |
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− | *+10% reward for deliveries over 350km (217mi) |
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− | *Increases delivery distance limit to 850km (528mi) |
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+ | Deliveries '''up to 350 km''' (''217 mi''). |
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− | *+15% reward for deliveries over 550km (341mi) |
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+ | * '''+ 5%''' higher reward for delivery distances longer than 250 km (''155 mi''). |
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+ | * '''+ 25%''' experience bonus for delivery distances longer than 250 km (''155 mi''). |
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− | *Increases delivery distance limit to 1,100 (683mi) |
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+ | Deliveries '''up to 550 km''' (''341 mi''). |
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− | *+20% reward for deliveries over 850km (528mi) |
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+ | * '''+ 10%''' higher reward for delivery distances longer than 350 km (''217 mi''). |
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+ | * '''+ 25%''' experience bonus for delivery distances longer than 250 km (''155 mi''). |
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− | *Increases delivery distance limit to 1,500km (932mi) |
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+ | Deliveries '''up to 850 km''' (''528 mi''). |
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− | *+25% reward for deliveries over 1,100km (683mi) |
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+ | * '''+ 15%''' higher reward for delivery distances longer than 550 km (''341 mi''). |
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+ | * '''+ 25%''' experience bonus for delivery distances longer than 250 km (''155 mi''). |
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− | *Removed delivery distance limit allowing deliveries all across Europe |
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+ | Deliveries '''up to 1,100 km''' (''683 mi''). |
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− | *+30% reward for deliveries over 1,500km (932mi) |
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+ | * '''+ 20%''' higher reward for delivery distances longer than 850 km (''528 mi''). |
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+ | * '''+ 25%''' experience bonus for delivery distances longer than 250 km (''155 mi''). |
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− | == |
+ | === ► Rank 5 === |
+ | Deliveries '''up to 1,500 km''' (''932 mi''). |
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+ | * '''+ 25%''' higher reward for delivery distances longer than 1,100 km (''683 mi''). |
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+ | * '''+ 25%''' experience bonus for delivery distances longer than 250 km (''155 mi''). |
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+ | Deliveries '''anywhere'''. |
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+ | * '''+ 30%''' higher reward for delivery distances longer than 1,500 km (''932 mi''). |
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+ | * '''+ 25%''' experience bonus for delivery distances longer than 250 km (''155 mi''). |
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+ | == High-Value Cargo == |
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− | : While initially less profitable than ADR, High-Value cargo gives a +18% experience bonus to help you level up the skill faster. At high ranks the profitability of high-value cargo usually outweighs the profitability of ADR transportations. |
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− | *Unlocks high value cargo type mission which offer better payment than standard cargo |
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− | *+5% reward bonus |
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− | *Additional +5% reward bonus, amounting to a total reward bonus of 10% |
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− | *Additional +5% reward bonus, amounting to a total reward bonus of 15% |
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+ | High value job offers unlocked. |
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+ | * '''+ 5%''' higher reward for a high value delivery. |
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− | *Additional +5% reward bonus, amounting to a total reward bonus of 20% |
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+ | * '''+ 10%''' higher reward for a high value delivery. |
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− | *Additional +5% reward bonus, amounting to a total reward bonus of 25% |
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+ | * '''+ 15%''' higher reward for a high value delivery. |
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+ | * '''+ 18%''' experience bonus for a high value delivery. |
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− | *Additional +5% reward bonus, amounting to a total reward bonus of 30% |
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+ | * '''+ 20%''' higher reward for a high value delivery. |
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+ | * '''+ 18%''' experience bonus for a high value delivery. |
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− | == |
+ | === ► Rank 5 === |
+ | * '''+ 25%''' higher reward for a high value delivery. |
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+ | * '''+ 18%''' experience bonus for a high value delivery. |
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+ | * '''+ 30%''' higher reward for a high value delivery. |
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+ | * '''+ 18%''' experience bonus for a high value delivery. |
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− | + | == Fragile Cargo == |
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− | : Nearly identical to High Value Cargo, the only difference is more XP bonus. The cargo is fragile and you get a harder time for any damage caused to it. In short: A bit more XP for a bit more challenge. |
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− | *Unlocks fragile cargo type mission which offer better payment than standard cargo |
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− | *+ 22% de bonificación experetjreksfsf i encia fo misiones de Carga frágiles.r misiones de Carga frágiles.afo misiones de Carga frágiles.r misiones de carga frágiles. |
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− | *+5% reward bonus. |
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− | === Rank |
+ | === ► Rank 1 === |
+ | Transportation of fragile goods unlocked. |
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+ | * '''+ 5%''' higher reward for delivering a fragile cargo. |
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+ | * '''+ 22%''' experience bonus for delivering a fragile cargo. |
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− | *Additional +5% reward bonus, amounting to a total reward bonus of 10% |
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+ | * '''+ 10%''' higher reward for delivering a fragile cargo. |
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+ | * '''+ 22%''' experience bonus for delivering a fragile cargo. |
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− | *Additional +5% reward bonus, amounting to a total reward bonus of 15% |
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+ | * '''+ 15%''' higher reward for delivering a fragile cargo. |
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+ | * '''+ 22%''' experience bonus for delivering a fragile cargo. |
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− | *Additional +5% reward bonus, amounting to a total reward bonus of 20% |
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+ | * '''+ 20%''' higher reward for delivering a fragile cargo. |
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− | === Rank 5=== |
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+ | * '''+ 22%''' experience bonus for delivering a fragile cargo. |
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− | *Additional +5% reward bonus, amounting to a total reward bonus of 25% |
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+ | * '''+ 25%''' higher reward for delivering a fragile cargo. |
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+ | * '''+ 22%''' experience bonus for delivering a fragile cargo. |
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− | *Additional +5% reward bonus, amounting to a total reward bonus of 30% |
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+ | * '''+ 30%''' higher reward for delivering a fragile cargo. |
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+ | * '''+ 22%''' experience bonus for delivering a fragile cargo. |
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− | ==Just- |
+ | == Just-In-Time Delivery == |
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− | : '''I'''n a similar fashion to the change from High-Value skill to the Fragile skill, the Just-in-time deliveries give you more XP bonus, for a bigger challenge. This time the challenge is the small delivery time you have so you need to drive faster, avoid fuel refills and rest breaks, and ensure you take the fastest route. |
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+ | * '''+ 20%''' experience bonus for finishing an important delivery. |
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+ | '''Urgent deliveries unlocked.''' |
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+ | * '''+ 30%''' experience bonus for finishing an urgent delivery. |
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− | *Important Deliveries type missions unlocked. Good paying missions that have a narrow window of delivery. |
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− | *+ |
+ | * '''+ 30%''' experience bonus for finishing an urgent delivery. |
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− | *+ |
+ | * '''+ 12%''' higher reward for finishing an important delivery. |
− | *+ |
+ | * '''+ 20%''' higher reward for finishing an urgent delivery. |
− | *+30% experience for finishing an urgent delivery |
+ | * '''+ 30%''' experience bonus for finishing an urgent delivery. |
− | === Rank |
+ | === ► Rank 5 === |
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+ | * '''+ 30%''' experience bonus for finishing an urgent delivery. |
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− | *+ |
+ | * '''+ 18%''' higher reward for finishing an important delivery. |
+ | * '''+ 30%''' higher reward for finishing an urgent delivery. |
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+ | * '''+ 30%''' experience bonus for finishing an urgent delivery. |
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+ | == Eco Driving == |
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− | === Rank 5=== |
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+ | This skill decreases fuel consumption allowing you to save money and time by not having to refuel often. |
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− | ==Ecodriving== |
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+ | === ► Rank 2 === |
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+ | === ► Rank 3 === |
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− | : This skill decreases fuel consumption allowing you to save money and time by not having to refuel often. However, the money saved is insignificant compared to the money you gain from the other skills. For this reason, skill points should be put into ecodriving last. |
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− | === Rank 1=== |
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− | * Up to |
+ | * '''Up to 30%''' of fuel saved when driving. |
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− | *Up to |
+ | * '''Up to 35%''' of fuel saved when driving. |
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+ | [[de:Fähigkeiten]] |
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+ | [[fr:Compétences]] |
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− | *Up to 35% fuel saved while driving |
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+ | [[Category:Skills| ]] |
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+ | [[Category:Game concepts]] |
Revision as of 19:33, 26 June 2019
Euro Truck Simulator 2 and American Truck Simulator features an experience point (XP) and leveling system, which allows your character to develop and improve skills as you progress through the game, by complete deliveries, in order to unlock new abilities and cargoes.
Most of the skills allow you to unlock more lucrative job offers.
You can spend a new skill point after the player reaches a new level. The skills you can gain and improve are listed below.
ADR
ADR allows you to carry dangerous goods. The skill is divided into 6 classes and 3 of them consists of subclasses. They are all unlocked at once by obtaining the global class.
The classes don't have to be unlocked in any order!
► Class 1 - Explosives : Allows for explosive goods, such as dynamite, fireworks, or ammunition.
- Class 2.1: Flammable gases, for example, acetylene or hydrogen.
- Class 2.2: Non-flammable gases, including cryogenic gases and liquids, such as nitrogen or neon.
- Class 2.3: Poisonous gases that may cause death or serious injury if inhaled, e.g., fluorine, chlorine, hydrogen cyanide.
► Class 3 - Flammable liquids : Include very common, but also very dangerous fuels, such as gasoline, diesel, or kerosene.
► Class 4 - Flammable solids :
- Class 4.1: Flammable solids, easily ignited nitrocellulose, magnesium, or safety matches, among others.
- Class 4.2: Spontaneously combustible aluminium alkyls or white phosphorus.
- Class 4.3: Dangerous when wet are sodium, calcium, potassium,...
► Class 6 - Toxic and infectious substances :
- Class 6.1: Poisons, substances harmful to human health, for instance, potassium cyanide, mercuric chloride, or pesticides.
- Class 6.2: Biohazard - infectious materials, virus cultures, used needles, etc.
► Class 8 - Corrosive substances : Substances that can dissolve organic tissue or severely corrode certain metals. As examples could be named such as there are sulfuric acid, hydrochloric acid, potassium hydroxide or sodium hydroxide.
Note: ADR is the only one skill that you do not need to be purchased in a specific order.
Long Distance
Your Long Distance skill determines the maximum distance you can travel on duty. Initially, you are offered jobs with distances limited to 250 km (155 mi).
Longer distances grant the player a wider choice of missions, as well as additional compensation and experience that increases with job distance.
► Rank 1
Deliveries up to 350 km (217 mi).
- + 5% higher reward for delivery distances longer than 250 km (155 mi).
- + 25% experience bonus for delivery distances longer than 250 km (155 mi).
► Rank 2
Deliveries up to 550 km (341 mi).
- + 10% higher reward for delivery distances longer than 350 km (217 mi).
- + 25% experience bonus for delivery distances longer than 250 km (155 mi).
► Rank 3
Deliveries up to 850 km (528 mi).
- + 15% higher reward for delivery distances longer than 550 km (341 mi).
- + 25% experience bonus for delivery distances longer than 250 km (155 mi).
► Rank 4
Deliveries up to 1,100 km (683 mi).
- + 20% higher reward for delivery distances longer than 850 km (528 mi).
- + 25% experience bonus for delivery distances longer than 250 km (155 mi).
► Rank 5
Deliveries up to 1,500 km (932 mi).
- + 25% higher reward for delivery distances longer than 1,100 km (683 mi).
- + 25% experience bonus for delivery distances longer than 250 km (155 mi).
► Rank 6
Deliveries anywhere.
- + 30% higher reward for delivery distances longer than 1,500 km (932 mi).
- + 25% experience bonus for delivery distances longer than 250 km (155 mi).
High-Value Cargo
All cargo is valuable but some loads are more worthwhile than others. Companies only trust proven experts to carry out this kind of deliveries.
The High-Value Cargo skill grants you access to new types of cargo which can be very profitable, including diggers, cars, yachts...
► Rank 1
High value job offers unlocked.
- + 5% higher reward for a high value delivery.
- + 18% experience bonus for a high value delivery.
► Rank 2
- + 10% higher reward for a high value delivery.
- + 18% experience bonus for a high value delivery.
► Rank 3
- + 15% higher reward for a high value delivery.
- + 18% experience bonus for a high value delivery.
► Rank 4
- + 20% higher reward for a high value delivery.
- + 18% experience bonus for a high value delivery.
► Rank 5
- + 25% higher reward for a high value delivery.
- + 18% experience bonus for a high value delivery.
► Rank 6
- + 30% higher reward for a high value delivery.
- + 18% experience bonus for a high value delivery.
Fragile Cargo
The Fragile Cargo skill allows you to transport delicate cargoes, such as glass, electronics, or delicate machinery.
► Rank 1
Transportation of fragile goods unlocked.
- + 5% higher reward for delivering a fragile cargo.
- + 22% experience bonus for delivering a fragile cargo.
► Rank 2
- + 10% higher reward for delivering a fragile cargo.
- + 22% experience bonus for delivering a fragile cargo.
► Rank 3
- + 15% higher reward for delivering a fragile cargo.
- + 22% experience bonus for delivering a fragile cargo.
► Rank 4
- + 20% higher reward for delivering a fragile cargo.
- + 22% experience bonus for delivering a fragile cargo.
► Rank 5
- + 25% higher reward for delivering a fragile cargo.
- + 22% experience bonus for delivering a fragile cargo.
► Rank 6
- + 30% higher reward for delivering a fragile cargo.
- + 22% experience bonus for delivering a fragile cargo.
Just-In-Time Delivery
Sometimes companies need to deliver something important quickly, so they call for a Just-in-Time job. Such work puts more stress on the driver, the delivery window is tighter, but the compensation eases your level of discomfort.
Just-In-Time deliveries are broken down to two categories: Important deliveries which do not cut the estimated time of arrival (ETA) too much but do not give as much reward, and urgent deliveries which have a short ETA but give more experience.
► Rank 1
Important deliveries unlocked.
- + 3% higher reward for finishing an important delivery.
- + 20% experience bonus for finishing an important delivery.
► Rank 2
Urgent deliveries unlocked.
- + 6% higher reward for finishing an important delivery.
- + 10% higher reward for finishing an urgent delivery.
- + 30% experience bonus for finishing an urgent delivery.
► Rank 3
- + 9% higher reward for finishing an important delivery.
- + 15% higher reward for finishing an urgent delivery.
- + 30% experience bonus for finishing an urgent delivery.
► Rank 4
- + 12% higher reward for finishing an important delivery.
- + 20% higher reward for finishing an urgent delivery.
- + 30% experience bonus for finishing an urgent delivery.
► Rank 5
- + 15% higher reward for finishing an important delivery.
- + 25% higher reward for finishing an urgent delivery.
- + 30% experience bonus for finishing an urgent delivery.
► Rank 6
- + 18% higher reward for finishing an important delivery.
- + 30% higher reward for finishing an urgent delivery.
- + 30% experience bonus for finishing an urgent delivery.
Eco Driving
Improved Eco Driving skill will help you minimize your fuel consumption.
This skill decreases fuel consumption allowing you to save money and time by not having to refuel often.
► Rank 1
- Up to 10% of fuel saved when driving.
► Rank 2
- Up to 15% of fuel saved when driving.
► Rank 3
- Up to 20% of fuel saved when driving.
► Rank 4
- Up to 25% of fuel saved when driving.
► Rank 5
- Up to 30% of fuel saved when driving.
► Rank 6
- Up to 35% of fuel saved when driving.