"There is no way to leave out Portland if you want to portray Oregon properly. It’s the biggest city in the state, the core of a populated region and a very important transport hub. There is a big harbor there and lots of industry. All that should be reflected in American Truck Simulator, not just in appearance, but also in the game's economy."
The Columbia and Willamette Rivers run through Portland. The city is located both on flatlands and hillsides.
Many of Portland's highrise buildings can be seen in game such as the towering Wells Fargo Center, the KOIN Tower, PacWest Center, Standard Insurance Center, Edith Green – Wendell Wyatt Federal Building, Cosmopolitan on the Park condominium tower (as a stand-in), The John Ross Tower, The Mirabella Portland apartment tower, The Ardea apartments, Congress Center, Mark O. Hatfield United States Courthouse, the Moda Tower (as a stand-in), the Meriwether West, 1000 Broadway (as a stand in), NV apartments, One Main Place, The Meriwether East, Umpqua Bank Plaza, 200 Market (the "Black Box"), and the Harrison Tower Apartments West Tower.
As for medium height buildings the other two Harrison Towers, the three towers of the American Plaza, the Overton Street Apartment by Stay Alfred, The Wyatt Apartments apartment complex, One Pacific Square, First & Main, Portland Marriott Downtown Waterfront, The Encore, Riva on the Park Apartments, Atwater Place Condominiums, OHSU Center for Health & Healing, the Collaborative Life Sciences Buiding, and the City of Portland Police Bureau, The Strand condos, the two Waterfront Pearl condominium towers, Residence Inn by Marriott, 2100 SW River Parkway, and MachineWorks building are recreated in the game.
Portland's many bridges earn Portland the nickname "Bridge town" so SCS had to include several in their re-creation of the city. The Fremont Bridge (drive-able), the Steel Bridge, the Burnside Bridge, the Hawthorne Bridge, the Marquam Bridge (drive-able), and the Tilikum Crossing can be seen in-game.
Other landmarks recreated in-game are the Moda Center (renamed "Domus Arena"), Oregon Convention Center, Oregon Health & Science University, Shipyard Commerce Center, and Portland International Airport.
Portland can be split between four parts, each not connected to the others: Northwest Industrial District, north, Portland Airport, and Troutdale (technically a separate town).
- The runs past the city center to Salem and California to the south and Vancouver and Seattle, Washington to the north.
- The runs from I-5 and US 30 to The Dalles and Idaho to the east, mostly concurrent with US 30.
- The runs from I-84 and US 30 to Vancouver, Washington to the north.
- The follows a semi-circle around the city center, originating and ending at I-5.
- The runs through the city center to Astoria to the northwest and The Dalles and Idaho to the east, mostly concurrent with I-84.
Blog Post Edit
- Portland Police Bureau cars were initially designed wrong by SCS Software. Upon release, the police cars are designed as Portland, Maine police cars and not Portland, Oregon police cars. This was later fixed in a patch.
- Twin-cities of Portland, which are also in SCS Software games:
See also Edit
|Cities|| Astoria - Bend - Burns - Coos Bay - Eugene - Klamath Falls - Lakeview - Medford - Newport - Ontario - Pendleton - Portland - Salem - The Dalles
Scenery Towns: Adel - Albany - Baker City - Basque - Biggs Junction - Bly - Brothers - Buchanan - Burns Junction - Canyonville - Crescent - Garibaldi - Grants Pass - Hatfield - John Day - Jordan Valley - Juntura - Kerby - Maupin - McDermitt - Millican - Mount Vernon - Pacific City - Pleasant Hill - Riley - Rome - Shaniko - Vale
|Highways|| Interstate 5 - Interstate 82 - Interstate 84 - Interstate 105 - Interstate 205 - Interstate 405|
US 20 - US 26 - US 30 - US 95 - US 97 - US 101 - US 197 - US 199 - US 395
OR 22 - OR 39 - OR 58 - OR 62 - OR 78 - OR 99 - OR 126 - OR 140 - OR 201 - OR 213 - OR 569