The following is the version history of American Truck Simulator.[1] The latest version of the game, 1.38.2.18, was released on September 30th, 2020.
Key:
Formatting (Example) | Meaning |
---|---|
No formatting (1.38.0.136) | Minor patch |
Bold (1.38.0.136) | Latest version of the game in public branch |
Italic (1.38.0.134) | Latest build of the game in the public beta branch |
Underlined (1.38.0.136) | Feature update |
Update 1.39
1.39 Experimental Open Beta
Started on Oct 9, 2020[2]
Map
- New Viewpoints in Washington and Utah DLCs
UI
- Launchpad Re-design
Vehicles
- Lowboy trailers (ownable, including articulated ones)[3]
Features
- Viewpoint improvements (replayability, skip, map status, fade-out)
- Sound updates and improvements (turbo slider, sound positioning, cabin spatial mixing, sound distribution to accessories)
- Trailer browser & lister shows all valid cargo variants
- Experimental transmission input shaft emulation and clutch brake support (g_clutch_brake)
Beta
Beta Version | Release Date | Updates and changes |
---|---|---|
1.39.? | Oct 9, 2020 | Experimental Open Beta started |
Update 1.38
1.38.2.18
Released on Sep 30, 2020
- The Western Star® 49X is now available!
https://blog.scssoft.com/2020/09/the-western-star-49x-is-now-available.html
1.38.1.34
Released on Sep 24, 2020
- Wheel Tuning Pack DLC Update
https://blog.scssoft.com/2020/09/american-truck-simulator-wheel-tuning.html
1.38.1.22
Released on Aug 24, 2020
- Compatibility update.
1.38.1.20
Released on Aug 18, 2020
- Map optimization for more stable FPS - not just Idaho
- Map re-build / re-save
- Transmissions Allison - Reverse gear fix
- MacOS: improved compatibility for older machines
1.38.1.14
Released on Jul 25, 2020
- Compatibility update.
1.38.1.1
Released on Jul 16, 2020 alongside Idaho map expansion.
1.38.0.136
Released on Jul 14, 2020[4]
Map
- Las Vegas city revamped (I-515/I-11 interstate bypass + the whole city switched to the template road system)[5]
- US-191 road implemented
- UT-56 road implemented + reskin of a little stretch of US-93 around Panaca settlement
- CA-111 - new truckstop added
- El Centro revamped
- New company in Logan, UT (Plaster & Sons)
- Reworked all truck stop gas pumps to be more realistic. More realistic dimensions and the logic of how they work
- Shiprock, NM redesigned + piece of US-491
- Various map fixes
Vehicles
- Automatic transmission improved (shifting points, adaptive modes)
- Las Vegas: New ambulance and fire truck
- Fixed steering deadzone
Features
- Visual improvement - procedural ambient occlusion generation (SSAO)
- Route Advisor redesigned
- Navigation ETA to the next waypoint in route adviser and in world map
- Tobii eye-tracking presets
- RGB color picker redesigned
- Added RGB, HSV and HEX inputs
- User defined color presets
Sound
- Update to FMOD 2.01.01
- Fixed the retarder sound when the engine is off
- AI - exclude the gear for trains and electric vehicles
Beta
Beta Version | Release Date | Updates and changes |
---|---|---|
1.38.0.134 | Jul 10, 2020 |
|
1.38.0.132 | Jul 10, 2020 |
|
1.38.0.124 | Jul 10, 2020 |
|
1.38.0.122 | Jul 8, 2020 |
|
1.38.0.120 | Jul 8, 2020 |
|
1.38.0.117 | Jul 7, 2020 |
and many fixes to Idaho |
1.38.0.116 | Jul 3, 2020 |
|
1.38.0.107 | Jul 1, 2020 |
|
1.38.0.104 | Jun 29, 2020 |
|
1.38.0.99 | Jun 26, 2020 |
|
1.38.0.94 | Jun 25, 2020 |
|
1.38.0.92 | Jun 23, 2020 |
colour picker:
map bug fixes:
|
1.38.? | Jun 19, 2020 | Open Beta started |
Update 1.37
1.37.1.16
Released on May 7, 2020
- A new accessory item for all those who achieved their personal goal in the #TruckAtHome event.
1.37.1.4
Released on May 3, 2020
- Compatibility update.
1.37.1.1
Released on Apr 28, 2020
1.37.0.146
Released on Apr 22, 2020
Garage
- Fixed vertical shift of blending notification (walking camera around truck)
Trailers
- Fixed naming of food tank cargo icons
- Food tank, fixed 53ft - incorrect side blinkers 0110590
1.37.0.144
Released on Apr 20, 2020[6]
Vehicles
- Food tank trailer (ownable)
- Paintjobs for bulk feed and hopper trailers (including the content of Classic Stripes Paint Jobs Pack and Halloween Paint Jobs Pack DLCs)
Features
- FMOD implementation with all existing sounds and few improvements
https://blog.scssoft.com/2020/02/fmod-first-tease.html - Openable windows on all trucks
- AI movement and sound behavior improved (featuring FMOD)
- Walking camera in truck or trailer configuration screen (plus new garage scene)
- Added technical inspection of vehicles on mandatory weigh stations (illegal trailer, damaged vehicle)
- Added progressive fines
- Color Feedback support for ASUS ROG Strix
Tobii Eye Tracking
- Eye-tracking pause key function fixed
- Automatic eye-tracking pause while the game is paused/in UI
- Settings hotkey visibility in UI
Mod
- Ingame sounds completely reimplemented for FMOD
- Engine power range data (instead of boost value)
- Exhaust gas temp gauge animation
- AI data tweak (engine power instead of torque and gearbox, vehicle_mass override for trailers)
Beta
Beta Version | Release Date | Updates and changes |
---|---|---|
1.37.0.115 | Apr 2, 2020 |
FMOD changes:
|
1.37.0.107 | Mar 30, 2020 |
|
1.37.0.92 | Mar 24, 2020 |
|
1.37.0.85 | Mar 20, 2020 |
|
1.37.0.80 | Mar 18, 2020 |
|
1.37.0.74 | Mar 16, 2020 |
|
1.37.0.69 | Mar 14, 2020 |
|
1.37.0.67 | Mar 11, 2020 |
|
1.37.0.64 | Mar 7, 2020 |
|
1.37.0.45 | Mar 3, 2020 |
|
1.37.0.38 | Feb 28, 2020 |
|
1.37.? | Feb 26, 2020 | Open Beta started |
Update 1.36
1.36.1.41
Released on Jan 22, 2020
- Fixed game load issue if saved while cinematic
- Do not discover DLC-blocked roads
- Truck fuel consumption is more realistic
- Added default presets for newer graphics cards
1.36.1.40
Released on Jan 17, 2020
- 2019 Christmas Grand Giving Event Conclusion
- Christmas ornament added to cab as reward for completing the Christmas Event
- Australia Relief Event started
- Blinder Support added to the game for modders and developers
- Minor patch to fix the map bug on the Utah map on start up.
- Fixed false citations issued by the Four Corners Port of Entry caused by the Christmas Event
- Fixed Game lag issues
1.36.1.34
Released on Dec 17, 2019
- 2019 Christmas Grand Giving Event 2019
https://blog.scssoft.com/2019/12/christmas-grand-giving-event-2019.html - Minor patch to the game map for the event
- Christmas paint schemes for trucks added
- Christmas accessories and trailer paint schemes added
- SCS working on patch to take care of CTD error message and map lag created by update 1.36.1.18 and update 1.36.1.30
- Nevada signs and speed limits changed and graphics in towns adjusted
1.36.1.30
Released on Dec 12, 2019
- The International LoneStar has arrived
https://blog.scssoft.com/2019/12/the-international-lonestar-has-arrived.html - Added support AMD Eyefinity functionality (Multi Display).
- Implicit setup borderless mode on older graphics cards (fixed "rainbow" issue).
1.36.1.18
Released on Dec 6, 2019
- [Linux] Fixed possible problem with to enter fullscreen state.
- [moders] Added command line argument to perform walker to mover conversion.
- Improved road events spawning.
1.36.1.15
Released on Nov 29, 2019
- Preference patch for the Mac OS.
- Fixed non-working state when V-Sync and Windowed mode are turned on.
- Disabled all misleading detour messages.
1.36.1.3
Released on Nov 15, 2019
- Item rotation normalization -> change map revision +1.
- Fixed trailer perform the drop to the ground while its spawn.
- Removed 'min activation speed' limitation form 'autopass gate' trigger.
- Several AI trucks torque has increased.
1.36.1.0
Released on Nov 7, 2019 alongside Utah map expansion.
1.36.0.152
Released on Nov 5, 2019:[7]
Map
- Santa Cruz (CA) revamped
- Flagstaff (AZ) revamped
- California speed limit improvements
- Oregon and New Mexico speed limit and general sign improvements
- New Special Transport routes (Utah DLC)
Vehicles
- Grain hopper trailer (ownable)
- Bulk feed trailer (ownable)
- Frac-tank trailer
Features
- Avoid pins for GPS navigation
- New AI vehicles + all police paint jobs corrected
- Drivers / Trucks / Trailer visible on manager map
- DirectX 11 full support (DirectX 9 removed)
- Chinese and other non-Latin character input (IME)
- Anti-aliasing improvements (SMAA, electric-wires)
- New loading screens
- Prefabs of Mack Trucks and International dealerships
- Two new Special Transport DLC routes added Provo to Price Rig Move and Salt Lake City to Vernal Dump Truck Heavy Haul (requires Utah to play)
- Peterbilt dealerships removed from the game in Flagstaff and Bellingham replaced with International.
- Temporary Greenline Prefabs added in Sacramento, Yakima, and in Pendleton to be replaced by Mack Trucks.
- DX11 support added while DX 9 and 10 support terminated.
- GX11 support added while support of 9X GX cards terminated.
- CJK and IME support added to replace FXAA
Mod
- Sun profile changes (HDR)
- License plate changes for AI (data-driven types, background texture data)
- Dashboard display UI elements (digital gauges, fuel consumption bar)
- Map editor history (undo/redo)
- Continuous selection of nodes
Beta
Beta Version | Release Date | Updates and changes |
---|---|---|
1.36.0.141 | Nov 4, 2019 |
|
1.36.0.134 | Nov 1, 2019 |
|
1.36.0.124 | Oct 30, 2019 |
|
1.36.0.122 | Oct 29, 2019 |
|
1.36.0.119 | Oct 25, 2019 |
|
1.36.0.99 | Oct 24, 2019 |
|
1.36.0.96 | Oct 22, 2019 |
|
1.36.0.93 | Oct 19, 2019 | dx11 unavoidable changes
|
1.36.0.109 | Oct 17, 2019 |
|
1.36.0.104 | Oct 13, 2019 |
|
1.36.? | Oct 10, 2019 | Open Beta started |
Update 1.35
1.35.2.11
Released on Oct 1, 2019 alongside Pink Ribbon Charity Pack
1.35.1.31
Released on Aug 7, 2019
- New GPS Voice navigation: Czech, Slovenian, Brazilian Portuguese, Portuguese, Korean, Japanese.
1.35.1.27
Released on Jul 15, 2019 alongside Space Paint Job Pack
- Linux: fixed a possible failure in a particular HW configuration
1.35.1.14
Released on Jun 27, 2019
- Quick job enabled from more position.
- Added Forest Machinery achievements.
- Disabled uphill slowdown of traffic vehicles.
- Voice navigation - prevent for repeating of the "go straight" events.
1.35.1.3
Released on Jun 11, 2019 alongside Washington map expansion and Forest Machinery DLC.
1.35.1
Released on Jun 10, 2019:[8]
Map
- New roads: OR-58 (Oregon DLC ~ Eugene - Bend), CA-299 (Redding - Canby) and another segment of OR-140 (Medford - Klamath Falls)
- Arizona signage improvements
- Traffic lights improvements (all states)
- CA 44 is no longer signed as CA 299 in Redding
- Junction of CA 299 and I-5 moved to north of Redding
- Added garage in Redding and a Deepgrove harvest site northeast of the city
- Added garage in Farmington
- Yuma reworked - truck stop, Peterbilt truck dealer, garage added
- Signage of US 95 in state of California reworked
- Signage for several rest stops improved
Vehicles
- Purchased container trailers
- Purchased B-double trailers (all types)
- Purchased chip van trailers
- Specialized boat trailer
- Browse purchased trailers & accessories
- Saddle-mounted truck transport (KW T680)
- STAA doubles in traffic
- Adjust purchased trailers without service visit (extendable trailer, sliding tandem)
- Copy truck/trailer configuration across fleet
- Wiper settings improved
Features
- GPS Voice navigation
- Use your own purchased trailers in External Contracts (WoTR)
- Online garage purchase
- Emergency refuelling service
- Input improvements (Steam controller support, Tobii eye tracker support, controller hotplug support, better FF on Linux)
- Razer Chroma support (RGB)
- New options: truck stability, truck suspension, dual localization of names in map
- Faster job generation for hired drivers
- Lots of new drivers to hire
- Experimental DX11 support
Mod
- Curve item (new editor item)
- Walker/mover item improvement
- Multiple LODs for models
- Modded trucks support (in-game function)
- Traffic data improvement
- Vehicle data improvement (COG, wipers, transmission names, bracers sound)
- Randomized cargo model (eg. container color)
Beta
Beta Version | Release Date | Updates and changes |
---|---|---|
1.35.0.143 | June 6th, 2019 |
sometimes rejected by the server because of the flip happening too soon
|
1.35.0.130 | June 3rd, 2019 |
|
1.35.0.129 | June 1st, 2019 |
|
1.35.0.125 | May 30th, 2019 |
|
1.35.0.115 | May 28th, 2019 |
|
1.35.0.114 | May 25th, 2019 |
|
1.35.0.110 | May 23rd, 2019 |
|
1.35.0.107 | May 21st, 2019 |
|
1.35.0.103 | May 17th, 2019 |
|
1.35.0.96 | May 15, 2019 |
|
1.35.0.94 | May 13, 2019 |
|
1.35.0.93 | May 13, 2019 |
|
1.35.0.92 | May 10, 2019 (Experimental Beta, Open Beta) |
|
1.35.0.88 | May 8, 2019 (Experimental Beta) May 9, 2019 (Open Beta) |
|
1.35.0.87 (Experimental Beta) | May 7, 2019 |
|
Experimental Beta | May 7, 2019 |
|
Experimental Beta | May 3, 2019 | Several repaired bugs |
1.35.0.74 (Experimental Beta) | Apr 30, 2019 |
Update 1.34
1.34.0.5
Released on Feb 20, 2019:
1.34.0.4
Released on Feb 8, 2019:[9]
- Buyable Log trailer
- Tonopah city refreshed
- Another segment of OR-140 (Oregon DLC required)
- Timezone areas fixed - Malheur county, OR (Oregon DLC required)
- Numerous little map fixes and world polish added
Update 1.33
1.33.2.12
Released on Dec 17, 2018:
- Support for "International Christmas Gifts Delivery" event
- Fixed possible crash when trying to access "My Fleet Configurations" while having a huge number of unique configurations
- Updated localization
1.33.2
Released on Dec 11, 2018[10]
Main Features
- Buyable turnpike double trailers (Nevada only)
- Detours
- Added OR-140 road from Lakeview to Klamath Falls (Oregon DLC required)
- Steam cloud based profiles
- Reusable truck and trailer configuration templates
- Physics improvements (suspension, damping, braking, cogs)
- Rain drops behavior on glass improved
- Music shuffling
- Country/ state name localization settings
- g_disable_beacons (0/1/2) - for people that have issue with blinking lights
- Various customization options
Beta
Beta Version | Release Date | Updates and changes |
---|---|---|
1.33.1.18 | Nov 27, 2018 | CHANGELOG:
MOD ALERT:
|
1.33.1.19 | Nov 28, 2018 |
|
1.33.1.27 | Dec 7, 2018 |
to improve game:
Linux: input event device:
|
1.33.1.29 | Dec 7, 2018 |
dlc_volvo_vnl:
|
Update 1.32
1.32.4.45
Released on Nov 7, 2018 alongside Special Transport DLC:
- Feets + inches are used when displaying small distance values in imperial units
- Volvo VNL: Improved sounds
- Volvo VNL: Fixed Lumen Mark III light accessory
- Volvo VNL: Fixed missing Steam inventory association for Big Sur reward paintjobs.
- Volvo VNL: Tweaked pricing and naming of Big Sur reward paintjobs to be consistent with other trucks.
- Volvo VNL: Truck dealer now has truck compatible with players on level 0
- Volvo VNL: Fixed definition of powered axle for mid lift version
- Volvo VNL: Corrected mirrors in Crystal Dream paintjob
1.32.4.42
Released on Nov 5, 2018
- Volvo VNL coming to American Truck Simulator!!
http://blog.scssoft.com/2018/11/volvo-vnl-coming-to-american-truck.html
1.32.4.29
Released on Oct 29, 2018
- Minor changes to all DLCs to add compatibility for Volvo VNL.
1.32.4.1
Released on Oct 4, 2018 alongside Oregon map expansion:
- Added garage in Carson City
- Added a frontage road for Interstate 15 in Las Vegas between "Downtown Las Vegas" exits
1.32.3.45
Released on Oct 2, 2018
- drive_lib: Increased the amount of released items per frame.
- model: Made segment pool page size overridable with r_buffer_page_size cvar
- Linux: Fixed handled the Steam controller.
1.32.3.44
Released on Sep 27, 2018
- Game survives if hired driver has invalid truck assigned (fixed mod-crash).
- Cancel quick job from adviser fixed to avoid missing active camera (caused crash).
Nvidia 3D Stereo:
- Computation of apparent depth for trailer in truck scene (fixed crash in trailer configuration).
- Increased number of supported vertex samplers to cover the worst case (fixed crash while riding the truck).
1.32.3
Released on Sep 17, 2018[11]
Main Features
- Trailers ownership (read more)
- Major UI changes (Main menu, Company Management screens, Dealerships, etc.)
- Job filters redesign
- Some of the old trailers discarded and redesigned
- Power/air lines on AI vehicles (optional)
- Rendering speedup
- Option for automatic parking brake - disabled by default
- New roads added: US-550 (NM), US-95 (AZ), US 70 (NM), US-191 (AZ), Clifton city (AZ), and I-580 Carson city bypass (NV)
- Remade and redesigned few places (e.g. I5-I80 interchange, US 60-US 93 interchange)
- Long 53ft trailers (40+ feet from kingpin to rear axle) forbidden in California
- Passerby models improved[12]
Beta
Version | Release Date | Updates and changes |
---|---|---|
1.32.2.60 | Aug 17, 2018 |
MAIN FEATURES:
MOD ALERT:
|
1.32.2.63 | Aug 22, 2018 |
|
1.32.2.65 | Aug 24, 2018 |
|
1.32.2.67 | Aug 29, 2018 |
|
1.32.2.68 | Aug 30, 2018 |
|
1.32.2.73 | Sep 6, 2018 |
|
1.32.2.75 | Sep 7, 2018 |
not pressing drive button yet. (Swap button should work properly now)
|
1.32.2.79 | Sep 12, 2018 |
|
1.32.2.80 | Sep 13, 2018 |
maybe even improve as now they also use their trucks for calculating of units).
|
1.32.2.86 | Sep 15, 2018 |
|
Update 1.31
1.31.2.6
Released on July 17th, 2018
- Fixed collision on California Highway 1
- Removed forgotten road closure warning sign.
1.31.2.4
Released on July 16th, 2018
- Restored California Highway 1
1.31.2
Released on June 25th, 2018:
- Support for "Operation Big Sur" WoTr Event
1.31.1
Released on May 14th, 2018:[14]
Main Features
- Power/air lines between truck and trailer(s)
- Improved mirror rendering (head position-based FOV, properly curved mirrors)
- New road through Yosemite added (CA-120)
- New trailers (bottom dumpers)
Minor Changes
- Job selection screens have new filter and cargo search elements (will be added later)
- Parking brake automatically ON after truck spawn (g_park_brake_init)
- Screenshot name format now based on date and time
- Increased precision trip data (dashboard computer display)
- Fixed torque converter locking
- Fixed damaged predefined trucks in dealers and quick jobs
- Fixed trailer damage reporting
- Fixed HDR interpolation
Tools/Mod
- New terrain brushes in the map editor
- Dropped support of the old maps (pre 4.38, due to brushes)
- Mirror_data
- A trailer could be registered as standalone or not
- Variable shift length
- Truck dealer trucks are not on the list anymore, the game reads all units in given directory
- Steerable wheel independent on wheel model
- Dropped support for old attributes
Beta
Version | Release Date | Updates and changes |
---|---|---|
1.31.0.74 | Apr 13, 2018 | (See above for changes) |
1.31.0.86 | May 2, 2018 |
|
1.31.0.88 | May 4, 2018 |
|
1.31.0.89 | May 9, 2018 |
|
1.31.0.91 | May 10, 2018 |
|
1.31.0.92 | May 11, 2018 |
|
1.31.1 | May 14, 2018 | The build 1.31.1 was released.
Release notes found here: http://blog.scssoft.com/2018/05/ats-and-ets2-update-131-out-now.html |
Update 1.30
1.30.0.2
Released on Mar 26 2018:
- Fixed possible crash in input wizard
1.30.0.1
Released on Jan 11 2018:[15]
- Code support for multi-torque engines
- Fixed generation of terrain when it is connected to terrain in unloaded sector
- AI will not use blinkers when cancelling a lane change while it is in progress
- Fixed sleeping area triggers not being visible in UI map after initial game load
- Improved calculation of trailer weight distribution when lifting trailer axles
- Various editor fixes and improvements (stamps in content browser, support hiding of instanced geometry, collections, item performance info, searching, traffic tool)
- Cleanup of OpenGL support
- Fixed light sources in multi-time HQ screenshots
- Prevented crash if road is using stamps whose material is missing
- Prevented crash when creating new board template in mod
- Updated localization
Update 1.29
1.29.2.6
Released on Dec 21, 2017:
- Xmas trailer fixes
- Fixed appearance of flatbed trailers used for non-gift cargo
1.29.1.17
Released on Dec 6, 2017:
- Fixed possible crash when taking job while vehicle preview is still loading
Beta
Version | Release Date | Updates and changes |
---|---|---|
1.29.1.13 | Nov 29, 2017 |
|
1.29.1.14 | Nov 30, 2017 |
|
1.29.1.15 | Dec 1, 2017 |
|
1.29.1.16 | Dec 2, 2017 |
|
1.29.1.17 | Dec 4, 2017 |
|
Dec 6, 2017 | The build 1.29.1.17 was released. |
1.29.1.1
Released on Nov 9, 2017:
- Increased random event probability back to 1.29.0.125 level
1.29.1
Released on Nov 9, 2017 alongside New Mexico DLC:[16]
Main Features
- Map improvements (over 600 miles of new roads) - look for US-101 (CA), I-15, US-93 (AZ), CA-190 and few more.
- Random events added.
- New police cars
- Complete overhaul of navigation algorithms (direction aware, multiple modes)
- Environmental lighting rebalance
- Two new trailers (food tank and mobile barrier)
Minor Changes
- New road signs (like sign historic Route 66)
- Time zones support (will be handy in the future!)
- 4 roads connecting to New Mexico
- Reworked/new police cars (including strobe lights)
- Basic engine and transmission info in quick job truck tooltip.
- Trailers with state-specific legal restrictions are towed only to services in given states.
- AI traffic improvements (new cars)
- Many many hundreds of small map bug fixes - visual glitches, and speed limits
Modding Info
- New interactive tool for environmental lighting and weather setting (included in the editor).
- New interactive tool for traffic behavior and rules debugging (included in the editor).
- New scene preview tool (included in the editor).
- New navigation parameters in map data.
- Assistance service parameters in economy data.
- Truck scale weight cost in economic data
Beta
Version | Release Date | Updates and changes |
---|---|---|
1.29.0.84 | Oct 20, 2017 | Most notable changes:
|
1.29.0.87 | Oct 24, 2017 |
|
1.29.0.92 | Oct 25, 2017 |
|
1.29.0.99 | Oct 26, 2017 |
|
1.29.0.103 | Oct 27, 2017 |
|
1.29.0.105 | Oct 30, 2017 |
|
1.29.0.108 | Oct 31, 2017 |
|
1.29.0.109 | Nov 1, 2017 |
|
1.29.0.110 | Nov 2, 2017 |
|
1.29.0.113 | Nov 2, 2017 |
|
1.29.0.119 | Nov 3, 2017 |
|
1.29.0.122 | Nov 6, 2017 |
|
1.29.0.124 | Nov 7, 2017 |
|
1.29.0.125 | Nov 8, 2017 |
|
1.29.0.126 | Nov 8, 2017 |
|
Update 1.28
1.28.1.1
Released Aug 17, 2017:[17]
Main Features
- Double trailers:
We introduced doubles in this update into... American Truck Simulator with the addition of triples and Rocky Mountain doubles in the state of Nevada where they are legal.
- Background screen options:
This feature, admittedly mostly cosmetic, is a neat break of monotony when coming back to the game's main menu. As the options for alternate background scenes will grow over time, there will be more choice for you to picking a unique atmosphere that matches your style.
- Changed light look on the player's truck and AI vehicles
Light flares are a great change that sharpened the game's look quite a bit, as such, they have earned their own dedicated blog post.
Minor Changes
- Auxiliary brakes system support (engine brake and retarder in one control element)
- Fixed licence plate change in states/countries where no city formats exist
- Fixed brake vs parking brake behavior
- Fixed tire noise of silent tires
- Retarder improvement (better cruise control behavior, no braking with throttle, icon when moving only)
- Steam Inventory support to allow for distributing rewards from upcoming World of Trucks events
- Added three more steering wheel designs into the Steering Creations DLC
Beta
Version | Release Date | Updates and changes |
---|---|---|
1.28.0.2 | Jul 21, 2017 |
|
1.28.0.6 | Jul 25, 2017 |
|
1.28.0.8 | Jul 28, 2017 |
|
1.28.0.9 | Aug 2, 2017 |
|
1.28.0.10 | Aug 3, 2017 |
|
1.28.0.11 | Aug 4, 2017 |
|
1.28.0.13 | Aug 8, 2017 |
|
1.28.0.15 | Aug 10, 2017 |
|
Aug 17, 2017 | The 1.28.1.1 update was released |
Update 1.6
1.6.2.4
Released Jun 27, 2017:
- Added achievements for DLC Heavy Cargo Pack
1.6.2.2
Released Jun 13, 2017:
- Fixed tollgate colliding with heavy cargo trailers.
1.6.2.1
Released Jun 7, 2017:
- Compatibility update.
1.6.1.9
Released May 12, 2017:
- Compatibility update.
1.6.1.8
Released April 25, 2017:
- Fixed possible crash on Linux.
1.6.1.7
Released Apr 19, 2017:
- Fixed possible crash in garage upgrade with disabled cutscenes.
1.6.1.6
Released Apr 13, 2017:
- Fixed possible crash in garage upgrade cutscene event.
- Fixed possible crash during change graphics resolution.
1.6.1.3
Released Mar 23, 2017:
- Fixed possible crash during startup on Linux
1.6.1
Released Mar 23, 2017:[18]
Main Features
- Weigh station pass device:
The windshield-mounted box expands situational awareness for those who prefer to switch off all user interface elements for an immersive experience. It works the same way as the weigh station functionality which is a part of the on-screen Advisor 'widget'.
- Liftable Trailer Axles
- Differential Lock
- Adaptive transmission modes (power, normal, eco)
- Improved engine simulation model (friction, braking, consumption)
Minor Features
- Single "overrides" (forced default) rule can be used instead of defaults-suitable rule pair across linked accessories.
- All pressure units set consistently to bars (data, animation, dashboard UI).
- Nominal air_tank_pressure value added to chassis data.
- Changed interior animations: all air, oil and brake pressure (gauges, indicators).
- New interior animation: trailer axle lift (indicator), differential lock (button, indicator).
- New engine data: resistance_torque (measured at 2000rpm).
- Coin sound made moddable in the same way as other sounds (through ogg file).
Modding
- Single "overrides" (forced default) rule can be used instead of defaults-suitable rule pair across linked accessories.
- All pressure units set consistently to bars (data, animation, dashboard UI).
- Nominal air_tank_pressure value added to chassis data.
- Changed interior animations: all air, oil and brake pressure (gauges, indicators).
- New interior animation: trailer axle lift (indicator), differential lock (button, indicator).
- New engine data: resistance_torque (measured at 2000rpm).
- Coin sound made moddable in the same way as other sounds (through ogg file).
World of Trucks
- Connecting DLC's owned by the player to his World of Truck account to make the content available for all World of Trucks features.
Beta
Version | Release Date | Updates and changes |
---|---|---|
1.6.0.1 | Mar 1, 2017 | Please report any bugs on our forum[forum.scssoft.com]. |
1.6.0.3 | Mar 2, 2017 |
|
1.6.0.6 | Mar 3, 2017 |
|
1.6.0.7 | Mar 6, 2017 |
|
1.6.0.8 | Mar 7, 2017 |
|
1.6.0.9 | Mar 9, 2017 |
|
1.6.0.10 | Mar 13, 2017 |
|
1.6.0.11 | Mar 15, 2017 |
|
1.6.0.13 | Mar 16, 2017 |
|
1.6.0.14 | Mar 22, 2017 |
|
Update 1.5
1.5.3
Released Feb 10, 2017:
- Compatibility update.
1.5.2.1
Released Jan 16, 2017:
- Disabled Christmas event.
1.5.1.3
Released on Dec 14, 2016:
- Map - fixed some bugs.
- Fixed missing terrain material 174
1.5.1
Released on Dec 12, 2016:[19]
Main Features
- Map rebuilt in 1:20 scale:
- Scale 1:35 → 1:20 – 1.75x larger map
- Hundreds of miles of new longer roads
- A new city - Santa Maria
- Completely reworked city – Oxnard
- Reworked road system topology:
- New Interstate I-580 and I-80 connections
- I-5 near LA topology corrected
- I-5 Redding topology corrected
- New stretch of US 101
- Correct interstate junctions - no more same level crossing, freeways exiting on itself, etc
- 28 reworked or new junctions - most notably - Reno, San Francisco, San Diego, L.A.
- 6 new custom rest areas – truckstops
- More accurate height profiles - new steeper climbs and descends
- Famous recognizable landscape landmarks: Donner pass, Grapevine, Kumeyaay highway, Picachio peak, Humphreys peak, Cajon pass
- Upgrade Shop and Truck Browser Search Tool
- New chassis options (6x2 & 6x2 Midlift)
Game
- Adjustable interior FOV per truck
- Weigh station UI behavior made more real
- Truck repair/refuel performed by hired driver cost money, included in logs
- Added informational dialog showing when game detects upgrade or downgrade
- Added pounds + short tonnes as weight unit option
- Add possibility to buy driver and co-driver plate in truck dealer
- Online job offer: Replaced refresh button with browse jobs
- Better trailer air pressure simulation
- Low air warning should only be active with running engine
- Parking brake mechanical safeguard on low air added
- Revised rolling resistance computations
- Hired driver use same math for eco skill as player
- Added selector modes to shift layout, correct detection of split shifts (advanced mode)
- Adaptive shifting logic improved
- Mod manager: Added link to load game screen in case game crashed and user has at least one mod activated
- Mod manager: Added possibility of setting profile by name and by user profile pointer
- Mod manager: Added dlc dependency list to mod manifest
- Prevent to AI trucks disappearing in players view
- Tweaked traffic spawn frequencies
Modding
- Changed map parameters (climate_profile, map_data)
- Moddable interior camera zoom parameters. (speed, factor)
- 1 degree rotation on Ctrl + R, 90 degree rotation on Home
- Merged editable sign and sign dialog
- Refresh sign template and its model from content browser
- Added letter-spacing to sign editor
- Store content browser navigation history
- Support for day/night effect switching and child hookups for lod_model_hookup_u
- Undo of veg sphere manipulation
Beta
Version | Release Date | Updates and changes |
---|---|---|
1.5.0 | Nov 15, 2016 | See above for changes |
1.5.0.2 | Nov 16, 2016 |
|
1.5.0.6 | Nov 24, 2016 |
|
1.5.0.8 | Nov 25, 2016 |
|
1.5.0.9 | Nov 29, 2016 |
|
1.5.0.10 | Nov 30, 2016 |
|
1.5.0.12 | Dec 2, 2016 |
|
1.5.0.13 | Dec 6, 2016 |
|
1.5.0.16 | Dec 7, 2016 |
|
1.5.0.18 | Dec 9, 2016 |
|
Update 1.4
1.4.2.2
Released Sep 16, 2016:
- Fixed double scene rendering, when game was switched to desktop and back to game.
1.4.1.2
Released Sep 9, 2016:
- Fixed crash when using physics based cabin accessories while having the "Cabin accessories physics" option disabled.
- Fixed crash during startup on some Linux systems
1.4.1
Released Sep 6, 2016:[20]
Main Features
- Trailer Selection:
When you pick up a new job the game will now give you a chance to change the trailer look (or the trailer itself) if it finds that there are alternate trailer styles or textures available for the given cargo. Even better, it works with modded trailers as well.
- Custom steering wheel position:
You'll be allowed to adjust the tilt of the steering wheel column or telescope it so you can create your perfect driving position.
Code
- Cruise control is not disabled by the throttle anymore.
- Interior camera zoom - You can bind the key for zoom in Options → Key and buttons → Camera controls → Zoom interior camera.
- Option to set preferred job length generation in options.
- Option to set split shifting input.
- More unit display options (volume, consumption).
Data
- Steering wheels are now a separate model with a default and exclusive version for each truck
- Steering knobs - six different steering knobs in each game; you are able to install them at four possible locations on a steering wheel.
- Customizable cabin lights and horns on all trucks.
- Low air warning sound added.
Modding
- Separated map_data.sii from game_data.sii
- Look_presets_defaults[] in interior camera
- Change trailer looks to paint jobs.
Beta
Version | Release Date | Updates and changes |
---|---|---|
1.4.0.1 | Aug 19, 2016 |
|
1.4.0.2 | Aug 23, 2016 |
|
1.4.0.4 | Aug 25, 2016 |
|
1.4.0.7 | Aug 26, 2016 |
|
1.4.0.11 | Sep 2, 2016 |
|
Update 1.3
1.3.1
Released Jun 6, 2016:[21]
Main Features
- Improved external jobs support in game (direct control, freight market).
- Physically simulated truck and trailer coupling (option).
- Added external jobs.
- Arizona DLC.
Code
- Blinker auto off can be disabled (option).
- Speeding highlight can be disabled (option).
- Torque converter simulation greatly improved.
- Automatic transmission behavior improved.
- XInput support added - custom support for XBox controller.
- Added UI support for 4th and 5th controller.
- Gear shift selectors (range, split) now have UI support for position-based switches.
Data
- New accessories added to 579 and T680 (bullbars, deflectors, sideflares, etc).
- Default air horn added to all trucks (attribute air_horn in sound accessory).
- New engine sound of W900 (air intake).
- Interior sounds of all trucks rebalanced.
- US specific engine data.
- Added new road from San Rafael to Eureka + new city Ukiah on this road
Modding
- Damage params moved out from game_data.sii and some more added (including wear and part damage factors).
- Data driven engines (torque curve, rpm limits).
- Force feedback data for XInput added (force_feedback.sii).
- Torque converter physics data added, separated manual clutch data (physics.sii).
- Data change from driven wheel to driven axle.
- Added check for internal camera continuity.
Beta
Version | Release Date | Updates and changes |
---|---|---|
1.3.0.1 | May 26, 2016 | See above for changes |
1.3.0.2 | May 30, 2016 |
|
1.3.0.3 | May 31, 2016 |
|
1.3.0.4 | Jun 1, 2016 |
|
1.3.0.6 | Jun 2, 2016 |
|
1.3.0.8 | Jun 3, 2016 |
|
Update 1.2
1.2.1.1
Released Apr 12, 2016:
- Fixed trailer looks
1.2.1
Released Apr 11, 2016:[22]
Main Features
- Steam Workshop
- Ultimate Wheel Customization
UI
- Navigation path (red line) can be disabled (option)
- Disable of hidden Route Advisor popups (option)
- Autopark feature can be disabled (option)
- Speeding highlight on Route Advisor
Vehicles
- Fixed cruise control locked on by retarder
- Multiple position of engine brake
- Improved truck stability during retarder usage
- Keyboard steering improved
Map
- Speed limits polished
- Speed limits signs enlarged
- Stop signs removed from traffic light controlled crossroads
- Turn left traffic light added to some crossroads
- Certified scales are now working
- Traffic light on interstates removed (where possible)
Other
- AI improvements
- Steam achievements for Nevada
Beta
Version | Release Date | Updates and changes |
---|---|---|
1.2.0 | Mar 16, 2016 | *(See above for changes) |
1.2.0.1 | Mar 18, 2016 |
|
1.2.0.2 | Mar 21, 2016 |
|
1.2.0.8 | Apr 6, 2016 |
|
1.2.0.10 | Apr 6, 2016 |
|
1.2.1 | Apr 11, 2016 | Update 1.2 is now available for everyone |
Update 1.1
1.1.1.3
Released Feb 16, 2016:
- Fixed possible crash on OSX
1.1.1.1
Released Feb 15, 2016:
- Fixed missing localization of traffic_offense option
1.1.1
Released Feb 15, 2016 alongside Kenworth W900 free DLC:[23]
- Player has more time to react to changes in speed limit before it is enforced by the police.
- Tweaked police offence probabilities for 'no lights' and 'speeding'
- Added option for disabling traffic offense
- Added reduction of fines based on player's level
1.0
1.0.0.4
Released Feb 11, 2016:
- Missing geometry fixed in the Mac version
OFFICIAL RELEASE
Released Feb 2, 2016:[24]
- ATS game keys can now activate the game and it is available on Steam
References
- ↑ https://forum.scssoft.com/viewtopic.php?f=214&t=204004
- ↑ https://blog.scssoft.com/2020/10/american-truck-simulator-139-openbeta.html 2020-10-09 (accessed 2020-10-09)
- ↑ https://blog.scssoft.com/2020/09/american-truck-simulator-lowboy-trailers.html 2020-09-22 (accessed 2020-10-03)
- ↑ https://blog.scssoft.com/2020/07/american-truck-simulator-138-release.html 2020-07-14 (accessed 2020-07-14)
- ↑ https://blog.scssoft.com/2020/06/ats-138-las-vegas-revamp.html 2020-06-15 (accessed 2020-10-03)
- ↑ https://blog.scssoft.com/2020/04/american-truck-simulator-137-release.html 2020-04-20 (accessed 2020-04-20)
- ↑ https://blog.scssoft.com/2019/11/american-truck-simulator-update-136.html 2019-11-05 (accessed 2019-11-05)
- ↑ https://blog.scssoft.com/2019/06/american-truck-simulator-update-135.html 2019-06-10 (accessed 2019-06-10)
- ↑ https://blog.scssoft.com/2019/02/ats-and-ets2-update-134.html 2019-02-08 (accessed 2019-02-08)
- ↑ https://blog.scssoft.com/2018/12/american-truck-simulator-update-133.html 2018-12-11 (accessed 2018-12-11)
- ↑ http://blog.scssoft.com/2018/09/ats-and-ets2-update-132.html 2018-09-17 (accessed 2018-09-17)
- ↑ https://www.reddit.com/r/trucksim/comments/9dkvc5/the_new_microupdate_for_ats_beta_maybe_ets2_as/
- ↑ https://www.reddit.com/r/trucksim/comments/9dkvc5/the_new_microupdate_for_ats_beta_maybe_ets2_as/
- ↑ http://blog.scssoft.com/2018/05/ats-and-ets2-update-131-out-now.html
- ↑ http://blog.scssoft.com/2018/01/american-truck-simulator-130-update.html
- ↑ [1]
- ↑ http://blog.scssoft.com/2017/08/ets2-and-ats-update-128-has-arrived.html
- ↑ http://blog.scssoft.com/2017/03/game-updates-arrive-today.html
- ↑ http://blog.scssoft.com/2016/12/ats-world-rescale-is-released-in-update.html
- ↑ http://blog.scssoft.com/2016/09/the-day-of-updates.html
- ↑ http://blog.scssoft.com/2016/06/arizona-map-expansion-for-american.html
- ↑ http://blog.scssoft.com/2016/04/parallel-game-update.html
- ↑ https://steamcommunity.com/games/americantrucksimulator/announcements/detail/990033930929111723
- ↑ http://blog.scssoft.com/2016/02/american-truck-simulator-out-now.html